As a seasoned software engineer, I bring a wealth of experience to the table. With expertise in C++, C#, .NET, JavaScript, SQL, and the MERN stack, I have a proven track record of delivering high-quality web and cloud-based applications.
My passion for technology extends beyond the world of software engineering, however. As a self-employed game developer, I have created a range of games in Unreal Engine, from tower defense games to procedurally generated endless runner games. My current project, Ceteus, is a cooperative rogue-like dungeon crawler game that promises to deliver a thrilling gaming experience.
In addition to my work in game development, I have also created websites for a range of projects and have experience with JSON and Microsoft SQL. As a well-rounded developer, I am constantly seeking new challenges and opportunities to expand my skillset.
Outside of work, I enjoy hiking and playing in a band. If you are in the Brno, Czechia area, feel free to connect with me on LinkedIn or Twitter to grab a beer and discuss our shared passion for technology.
Some of the stuff I do:
Some of my work.
I'm currently developing Ceteus, a cooperative dungeon crawler game set for release on Steam in 2023/2024. The game features solo and multiplayer modes where players must slay enemies and venture deeper into the dungeon. The game's unique punishing gameplay style means that players lose all their progress if everyone in a lobby dies. I'm excited to bring this game to life and can't wait for players to experience the thrill of exploration and teamwork in Ceteus.
Beware is a tower defense game created using Unreal Engine that offers a unique and immersive gaming experience by integrating a 3D environment with classic tower defense gameplay mechanics. Developed for iOS, the game enabled players to navigate inside each level. Although no longer available for download, the project highlights my proficiency in game development using Unreal Engine and iOS app development.
I developed Terra Run, a procedurally generated endless runner game for iOS that challenged players to control their character's jumps and slides to avoid obstacles and achieve high scores. Although no longer available for download, the game demonstrated my skills in game design, mobile app development, and user engagement.